diff --git a/src/components/game/Game.tsx b/src/components/game/Game.tsx index b385d03..1807743 100644 --- a/src/components/game/Game.tsx +++ b/src/components/game/Game.tsx @@ -375,16 +375,6 @@ export default function Game() { state={state} onUpgrade={() => run(() => engine.upgradeHall())} highlightUpgrade={tutTarget === "hall-upgrade"} - onReset={() => { - if ( - window.confirm( - "정말 마을을 초기화할까요? 고양이·건물·자원이 모두 사라지고 처음부터 시작합니다.", - ) - ) { - dispatch(() => engine.reset()); - setPanel(null); - } - }} /> )} @@ -538,12 +528,10 @@ function HallPanel({ state, onUpgrade, highlightUpgrade, - onReset, }: { state: GameState; onUpgrade: () => void; highlightUpgrade?: boolean; - onReset: () => void; }) { const next = HALL_LEVELS[state.hall.level + 1]; return ( @@ -615,15 +603,6 @@ function HallPanel({ ) : (
회관이 최고 레벨입니다.
)} - -